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SideFX Houdini FX 16
System Requirements:
Windows
  • Operating system 64-bit Windows 7 SP1, Windows 8, Windows 8.1, Windows 10
  • RAM 4GB minimal, 8GB recommended
  • CPU Latest 64-bit AMD or Intel (SSE, SSE2 and MMX)
  • Graphics OpenGL 3.3 minimal, OpenGL 4 recommended with 2GB memory

Billing Cycle

Subscription

$ / month
Subtotal: $
RRP: $
Add to Cart

Supported Systems:

Windows

Included Languages:

English
Available: 50+
Houdini FX combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D experience to VFX artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is perfect for Visual Effects artists and technical directors with its particle and dynamics environment. Houdini FX includes a complete toolset for studios that want to use it for other tasks such as lighting, animation or procedural modeling.

Features

MODELING, RENDERING, ANIMATION Houdini FX includes all the features found in Houdini Core including modelling, animation, character rigging, lighting, rendering, compositing and volumes. Digital Assets created in Houdini FX can be opened, animated and rendered in Houdini.
PYRO FX With Pyro FX , Fire and Smoke simulations look more realistic and are faster and easier to set up. The speed gains in Houdini are significant allowing for more iterations. The ability to simulate using the GPU takes things to a whole new level and advances in volume rendering create an impressive final look.
FLUIDS & OCEAN FX Create realistic sims using forces such as surface tension, viscosity, and visco-elasticity. Particle fluids can be surfaced at the geometry level to produce high quality splashes while fluild forces are used to create white water effects.
BULLET RBD In Houdini FX, you can use the Bullet Rigid Body solver to create highly complex simulations of large data sets. This solver and Houdini’s own solver work with various forces, constraints and collisions for complete control.
PARTICLES Whether you are creating dust and debris or a flocks of birds, the particle tools in Houdini let you define a clear set of rules using a simple node network made up of sources, forces, attractors and collision objects.
FINITE ELEMENTS The Finite Element solver analyzes the stresses on an object then either bends or breaks the object. It can also be used for soft body effects with volume preservation. Take the simulation of digital destruction, and gooey slimy objects, to the next level.
CLOTH Houdini FX’s cloth solver can handle multiple layers while generating accurate, realistic results over long simulations. By adjusting a few simple parameters, you can achieve a variety of different looks and material types.
WIRE & FUR Ideally suited to creating hair and fur simulations, the Wire solver in Houdini FX also can be used for other types of thin shapes. Control wires with attributes such as thickness, length, rigidity and curl for added control.
CROWDS he crowd tools use artist-friendly shelf tools along with a new packed agent primitive type, a Finite State Machine solver, hardware accelerated display of instanced crowds, controls for crowd layout, steering, collision avoidance, terrain adaptation, motion blending, and look-at targets.

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What customers say

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Great product, had a problem initially downloading, emailed customer services, they responded within two hours giving me a detailed work list, it worked, I now have office 2010 and I am thrilled with it. I will certainly use this software store in the future. Thanks Guys.
Wayne, AU
The rating for Customer Support doesn't do the guys justice! I had a niggling problem with the installation and they supported me through the entire process. In the end they did a remote install - problem fixed! Very happy with the outstanding service they provided. Thanks again guys.
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